Thinginess

In the works of Dr Seuss, Thing 1 and Thing 2 are chaotic entities disrupting the world around them and altering the state of materials before being captured and put away.1 They are simultaneously the thing that does the thing and the thing that has the thing done to. Within the slippery ideology of thinginess how do we define what these things are?


Pets, pests and beasts

Can the body be separated from the mind to be considered as simply an object?

Sunday 16 July 13:15 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Fleshy bodywork

Saturday 1 July 11:00 ( GMT + 0.0 )

  • Curating Contemporary Art (MA)
  • School of Arts & Humanities

Exploring what sustainability is and how it can be progressed

Sunday 16 July 11:30 ( GMT + 0.0 )

  • School of Design
  • Textiles (MA)

Colour

Sunday 2 July 13:30 ( GMT + 0.0 )

  • Information Experience Design (MA)
  • School of Communication

Friday 14 July 16:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Landscapes

In a world full of symbols, is pure abstraction possible?

Masculinity

Sunday 2 July 13:00 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Relationships between materials

Will there ever be a perfect balance between the natural and the manmade?

Friday 14 July 17:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design