Thinginess

In the works of Dr Seuss, Thing 1 and Thing 2 are chaotic entities disrupting the world around them and altering the state of materials before being captured and put away.1 They are simultaneously the thing that does the thing and the thing that has the thing done to. Within the slippery ideology of thinginess how do we define what these things are?


Can the body be separated from the mind to be considered as simply an object?

Landscapes

Friday 14 July 16:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Pets, pests and beasts

Sunday 16 July 11:30 ( GMT + 0.0 )

  • School of Design
  • Textiles (MA)

Saturday 1 July 11:00 ( GMT + 0.0 )

  • Curating Contemporary Art (MA)
  • School of Arts & Humanities

Masculinity

In a world full of symbols, is pure abstraction possible?

Exploring what sustainability is and how it can be progressed

Fleshy bodywork

Sunday 16 July 13:15 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Relationships between materials

Sunday 2 July 13:30 ( GMT + 0.0 )

  • Information Experience Design (MA)
  • School of Communication
Will there ever be a perfect balance between the natural and the manmade?

Friday 14 July 17:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Sunday 2 July 13:00 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Colour