Thinginess

In the works of Dr Seuss, Thing 1 and Thing 2 are chaotic entities disrupting the world around them and altering the state of materials before being captured and put away.1 They are simultaneously the thing that does the thing and the thing that has the thing done to. Within the slippery ideology of thinginess how do we define what these things are?


Pets, pests and beasts

In a world full of symbols, is pure abstraction possible?

Sunday 16 July 11:30 ( GMT + 0.0 )

  • School of Design
  • Textiles (MA)
Can the body be separated from the mind to be considered as simply an object?

Colour

Sunday 2 July 13:00 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design
Will there ever be a perfect balance between the natural and the manmade?

Saturday 1 July 11:00 ( GMT + 0.0 )

  • Curating Contemporary Art (MA)
  • School of Arts & Humanities

Masculinity

Relationships between materials

Friday 14 July 17:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Friday 14 July 16:30 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Sunday 16 July 13:15 ( GMT + 0.0 )

  • Fashion (MA)
  • School of Design

Exploring what sustainability is and how it can be progressed

Fleshy bodywork

Sunday 2 July 13:30 ( GMT + 0.0 )

  • Information Experience Design (MA)
  • School of Communication

Landscapes