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Innovation Design Engineering (MA/MSc)

William Eliot

Will Eliot is a design researcher and prototyper. Using an exploratory approach, he aims to ask questions that shift the way we think about material usage, conservation and human interaction. Previously an award-winning strategist in creative communications, he applies a narrative-based approach to technical solutions. He is finishing his masters in 2023 on the Innovation Design Engineering MA/MSc run jointly by Royal College of Art & Imperial College London. 


Awards:

Mayor’s Entrepreneur Award - Finalist - Pleural

Venture Catalyst Challenge - Healthcare Finalist - Pleural

Cannes - Bronze Lion - Glass of Thrones

Campaign - BIG Award - Keep it Clean

Profile picture of designer William Eliot

Personal Statement

As my time comes to a close on the IDE programme, Hygromech is a key next step in defining my design practice of "biocrafting". It is at its heart a creative exploration into hygromorphic actuation, a biomechanic often seen in nature where wood swells when exposed to momoisture to perform a function. Going one step beyond biomimicry, biocrafting aims to collaborate with the material itself.

Going forward I aim to keep building on previous “biocrafting” projects, such as a stool created in an interspecies design process with mealworms, creating regenerative systems and processes at the intersection of biomechanical understanding and craft techniques.


Hygromech

Hygromech dives deep into the potential of hygromorphic actuation. It harnesses the power of wood warping when exposed to moisture to create devices that seamlessly synchronise with the environment. Understanding wood’s behaviour as a smart material allows designers and engineers to create interventions at non-human timescales. From rewilding initiatives to environmental control, this research opens doors to a future where design harmoniously coexists with the natural world. 


Digested Objects

Digested Objects aims to show new methods of designing and manufacturing where other organisms other than humans have an equal role in the design process. Mealworms are known to be able to digest polystyrene safely. This stool is the first of many collaborations to understand how we might harness this ability for design purposes.


Three product shot
Outdoor hygromech
Blooming timelapse
Hygromech in grass
Spider hygromech in grass
Panel gif
How hygromorphic actuation works

Overview

Hygromech dives deep into the potential of hygromorphic actuation, and wood warping when exposed to moisture. It harnesses the power of biomechanics to create devices that seamlessly synchronize with the environment. Understanding wood’s behaviour as a smart material allows designers and engineers to create interventions at non-human timescales. From rewilding initiatives to environmental control, our research opens doors to a future where design harmoniously coexists with the natural world.

Material exploration
Organic mechanisms
Industrial mechanisms
Linear actuator
Crawler
Spider
Motion Gifs
Motion Gifs 2

Process

Using an EXP, or experimental methodology, a series of planned out tests were devised and executed, culminating in new insights that inspired fresh rounds of experimentation. These encompassed understanding the behaviour of wood as a smart material, unearthing novel mechanical forms and functions, and speculative exploration of forward locomotion.

Component library
Design contexts
Seed dispersal
Ventillation
Agriculture

Outputs

Non-human timescales are essential for moving from the anthropocene to the symbiocene. Our inability to see and act beyond the short term has meant that we have put the longterm at a point of crisis. Having materials and tools that are smart, self-sustaining and passively powered are perfect for non-human timescale applications as they respond for long-term impact consistently. Key criteria were established as: a need for self-sustaining with little energy, variable exposure to humidity and moisture, aesthetic opportunities.

Final outputs encompass a component library that facilitates the adoption of hygromorphic actuation for designers and engineers, a passive soil rehabilitation device, responsive ventilation in architecture, and smart analog agriculture.

Hero shot
mealworm info
Timeline
Underside
Mealworms
Wax casts

Overview

The stool was designed in partnership with mealworms that are unique thanks to their ability to digest polystyrene effectively. This is particularly relevant considering the planet’s plastic waste crisis, of which polystyrene accounts for 30% of landfill volume. The stool was created in a month using a bio-collaborative approach where the mealworms play an equal partner in designing the piece of furniture.

The worms are guided by injections of sugar water into the polystyrene, guiding the larvae into eating the polystyrene in pathways. However, the worms are also free to move in any direction they like, leaving much of the “biocraft” to them.

Exp A
EXP D
Mealworms in action
Wax casts
Wax casts
3D scan

Process

The process was highly experimental and took several small scale experiments to generate a number of designs which were then cast in wax. These wax models were 3D scanned and scaled up digitally to a full size chair. The stool was finally fabricated in cardboard, assembled slice by slice by hand. The end result is a magnified view of the architecture created by the mealworm in the polystyrene, captured in the form of a piece of furniture.

By collaborating with other organisms, designers must let go of the need for control over the entire process. The process frees the designer to think more perceptively about what the goal of the design is and how to build and react to the actions of other entities, in this instance a mealworm.