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Information Experience Design (MA)

Yayanrong Wang

Yayanrong's work focuses on modeling and AR, exploring simulacrum, commodity culture and more. The artist is good at using experiential works to let the audience understand the contemporary social life in interaction, and guide the public to think about the potential problems therein.

Third person perspective

The artist explores the impact of simulacra on human society through interactive experiments, so that the audience can think about the erosion of perception by commercial culture. The game begins in a pristine wilderness environment, with no well-packaged food and no easy access to water, and explores how humans survive in an environment completely devoid of simulacra. The audience will play through survival game mechanics, learning which fruits grow on trees, what grains look like before they are processed, and which parts of plants need to be removed before they can be eaten...

Medium:

Unity

Medium:

Unity