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Digital Direction (MA)

Suwen Wang

My original contribution to knowledge is to explore a way of combining traditional contemporary art and crypto art, a closed loop interaction system based on the real world as well as the Meta world. Create an art event that combines offline physical works and online crypted works that interact with people. Using food design as an imaginative medium to stimulate discussion and open up possibilities without showing a clear tendency to lead. To inspire more people to think about the world we live in and the ever-changing times. Questioning the technology and culture of today's society, what is real and what is not. Anyone who purchases an item is not only the owner of the artwork, but also a participant in this project. We will create an imaginary internet-style art carnival event.

SUWEN WANG

Suwen Wang is a London-based artist, dedicates himself to shedding light on the often neglected and overlooked aspects of socio-political trends and interpersonal dynamics. Through his keen personal observation and analytical inquiry, he endeavors to explore the profound impact that art can have in addressing these issues. Recognizing that there is much more than meets the eye. His mission statement is to create participatory and distributed artworks that tackle socio-political concerns, striving to infuse them with social rhythm and cultural harmony. He aims to expand collective ethos of society, uncovering the intricacies of social issues and fostering visibility, accountability, and solidarity around them.

Furthermore, he establishes design as a powerful medium for unveiling the hidden aspects of our daily interactions with ordinary objects in our material culture. He believes that by revealing the relationship between these objects and the labor invested in their creation, design can bring to light what is usually obscured. bringing to the forefront the profound stories and narratives that lie dormant within. Through his work, he explores how design can make alternative values, belief systems, and ideals perceptible, especially through the use of interactive technology. By sparking introspection about the kind of world people aspire to inhabit, he aims to stimulate meaningful discussions and debates between designers and the public. These discussions revolve around the social, cultural, and ethical implications of both existing and emerging technologies.

Moreover, he posits that many of the world's predicaments stem from information failures resulting from the concentration of power and the lack of structured and deliberate collaboration. In his artistic practice, he actively considers the role that arts can play in addressing issues of injustice, inequality, and misinformation. He aims to consider what role the arts can play in tackling injustice, inequality, and misinformation and how the technology may have supported them in the past. He is committed to addressing these bottlenecks, discovering ways to finance collective commonalities, and enabling individuals to make sound decisions in nonlinear, intricate systems through emerging technologies and design.

WAXEN REVERIE
WAXEN REVERIE
WAXEN REVERIE
WAXEN REVERIE
WAXEN REVERIE
WAXEN REVERIE
WAXEN REVERIE
THE PSYCHOBSERVERA mobius strip transparent model composited with AI generated images of different layers of life. The Psychobserver Mobius Strip Simulation – Focusing on emotional health, we decided to give participants the chance to face up to the world, to life’s tragedies, and to their own sense of helplessness. Not necessarily in a devastating way, but to help them discover, through a mental healing process, how they can deal, adapt, and engage with reality as individuals with agency. Not just as passive observers.

Medium:

Digital Video

Size:

N/A